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Thursday, 22 March 2012

Into to Polygon Modelling

As an introduction to Polygon modelling we made a standard plastic bottle but used a cylinder instead of lines and lathe. After creating the basic shape I experimented with the bottles shape using scale and extruding sections of the bottle. After that I then added the modifier turbo-smooth to made the bottle look for natural.  


These renders are of my final bottle design, created using 3D max.



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